摘要
在PC机上利用Creator建立三维道路交通模型,采用Vega和VisualC++作为软件平台,以交通信号灯为例,重点研究了在三维视景中动态模型的建立过程和控制方式,区别于Creator动态纹理模型,实现了在静态模型中动态显示效果的控制,对提升三维模型真实感和实时性控制有一定的促进作用。
Three-dimension traffic model is builded on PC by Creator. An example for signal lights was put forward, in which emphasis was placed on study of modeling process and controlling method for dynamic model in three-dimension visual simulation, differed from the dynamic texture model and programmed the real-time dynamic effects controlling for static mode. The result can promote the reality and real-time property of control for the three- dimension.
出处
《科学技术与工程》
2008年第4期1109-1112,共4页
Science Technology and Engineering