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基于3DSMax/MultiGen Create/Vega的古建筑仿真系统的实现 被引量:3

The Realization of Emulated System of Ancient Building Based on 3DSMax/MultiGen Create/Vega
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摘要 虚拟现实技术(VR)近几年来已成为信息技术领域研究开发的热点。中国古代祠堂的虚拟仿真系统的实现综合利用了3DSMax和MultiGen Creator/Vega软件各自的优点,可以更好地对中国古建筑和自然景观进行异地漫游、体验中国古建筑,弥补传统文物展示与保护方法的不足,同时也为中国古建筑的数字化保护领域提供一条可行路线。 Virtual reality technology has become a hot spot in researching and developing information technology area these years. This article comprehensively uses the advantages of 3DSMax and MultiGen Creator/Vega, and realizes the hypothesized simulation system in Chinese ancient ancestral temple, so that it could wander different places, experience the Chinese historic building, make up for traditional relic demonstration and protect the shortage of method in Chinese historic building and natural view. At the same time it also proposes a feasible route in Chinese historic building digitized protection area.
出处 《浙江工贸职业技术学院学报》 2008年第1期55-58,共4页 Journal of Zhejiang Industry & Trade Vocational College
关键词 虚拟现实 古建筑 三维建模 VEGA Virtual reality Ancient building Three-dimensional modeling Vega
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