摘要
以基于W eb-3D的网络虚拟现实为例,探讨了在其中如何通过用户建模得到相应得用户角色,来指导网络虚拟现实系统中相应模型的开发。一方面针对系统可行性,通过用户定性研究建立网络系统的表现模型;另一方面为了提升系统的期望性进行用户建模,以帮助用户更好地进行人物角色设定和参与虚拟社区生活。
The ways to get relevant user role through user modeling was discussed to guide the development of relevant model in network VR system, with the example of Web-3D based VR on Internet. The ways to set up user profiles were discussed for better realistic engagement and control in Web-3D based VR on Internet. They are system construction design through users" goal orientated research, and user model by defining principle user roles and typical behaviors.
出处
《包装工程》
CAS
CSCD
北大核心
2008年第4期84-86,101,共4页
Packaging Engineering