摘要
介绍了基于场地分区技术的决策系统在足球机器人比赛中的应用。利用场地分区技术,把比赛场地分成防守区、进攻区、中间区三个大区域,在每个大区域内又细分成多个决策区。由态势分析层-分解任务层-角色分配层-动作执行层构成的决策系统根据比赛场上机器人和球的相关信息,进行场景分析、任务分解、分配角色、执行动作等一系列的决策判断,得到机器人能够识别的指令,完成决策出机器人动作命令的任务。实验结果表明,该系统能快速稳定地指挥机器人进行比赛。
A decision-making system is introduced, which is mentioned for Mirosot soccer robot game. The court is divided into three kinds of areas: defense area, attack area and middle area. All of them are subdivided into several smaller areas. The decision - making system is divided into four layers: condition analysis, task decomposition, roles allocation and action performance, which generates the robot commands according to the information of robots and ball and a series of decision - making processes. Experimental results show that the robots can run stably and quickly at the control of this decision-making system.
出处
《计算机技术与发展》
2008年第5期31-33,36,共4页
Computer Technology and Development
基金
中国地质大学(武汉)研究生学术探索与创新基金资助项目(CUGYJS0727)
关键词
分区技术
角色分配
任务集
决策系统
subarea technology
role allocation
task set
decision making system