摘要
结合坐标变换和能控区及微分对策方法,本文提出较为细缀的一种处理双机格斗“二重角色”问题的方法。分析了捕捉区、逃避区和危险区,有助于飞行员在空战格斗中采取有利于自己的控制。本文在空战格斗的对策模型中,考虑了双方匀变速运动。
A method of dealing with two-target problem in terms of coordinate transformation and qualitative differential game was presented in this paper. It has analysed the capture region, escape region and dangerous region. This approach is helpful to a pilot to possess favorable position in air-to-air combat in plane.
出处
《航空学报》
EI
CAS
CSCD
北大核心
1990年第1期A7-A15,共9页
Acta Aeronautica et Astronautica Sinica
基金
航空科学基金
关键词
空战格斗
微分对策
二重角色
differential game, air-to-air combat, two-target problem.