期刊文献+

烟雾的快速模拟 被引量:9

Method for quick smoke simulation
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摘要 在粒子系统方法的基础上,比较了近年来的最新研究成果和实际应用方法,采用旋转纹理片的快速烟雾模拟方法,讨论了纹理片的数据结构、各种参数的设置依据和它们对总体模拟效果的影响,给出了具体的模拟步骤,并且通过不同的设置来构造不同的烟雾模拟场景。最后,给出了实际的计算机模拟效果。 On the bases of the particles system and compared with the new research results which come from the application methods in recent years; a fast smoke simulation method based on the texture slice is presented. After discussed the data structure, various parameters set up, and their influences to the simulation result, the simulation steps and different smoke environment constructions are given. Finally, the actual computer simulation results are presented.
出处 《计算机工程与设计》 CSCD 北大核心 2008年第9期2392-2393,2396,共3页 Computer Engineering and Design
关键词 烟雾 烟雾模拟 粒子系统 纹理片 气体现象 smoke smoke simulation particle system texture slice gaseous phenomena
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参考文献9

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二级参考文献28

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共引文献60

同被引文献67

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引证文献9

二级引证文献16

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