摘要
本文首先对现存的运动补偿算法进行了理论分析,然后在此基础上提出了一种新的快速算法,该算法具有简单性、可并行性、搜索次数减少等特点.并且,本文还对各种算法进行了计算机仿真实验,其结果进一步显示了该算法的优越性.
ased on a theoretical analysis of the existing motion compensation algorithms, this paper presents a new fast algorithm, which features simplicity, parallel operability, reduced searching number. In addition, emulation experiments to various algorithms are also described and the results are also given. The results show further advantages of the algorithm.
出处
《上海大学学报(自然科学版)》
CAS
CSCD
1997年第6期645-649,共5页
Journal of Shanghai University:Natural Science Edition