期刊文献+

基于成本效用的CAN网络搜索激励模型

An Incentive Search Model Based on Utility in CAN Network
下载PDF
导出
摘要 该文在对CAN协议进行分析的基础上,提出了一种采用由上、下行效率和成本效益函数导出的实际应用层组播链路速率作为衡量标准,对原始CAN协议进行优化的分布式算法——DFO。该算法通过在公平约束下,利用节点输入效率向量评价P2P网络的整体转发压力,为节点转发搜索请求与接受搜索请求分别定义了成本和效用函数,通过优化全局成本效用降低了平均延迟和总带宽消耗。仿真结果表明:DFO算法改进了CAN中局部转发压力过高的不足,达到整体时延最低和节点压力最大平衡的目的。 Based on analyses of CAN(Content-Addressable Network) protocol, DFO (Distributed Fairly Optimal) arithmetic is proposed, which use peer's up/down bandwidth usage and overlay multicast link efficiency defined by utility function as standard. DFO define request/response utility function respective and evaluate global transmit overload based on peer input efficiency vector to conform a fire restrict. DFO can reduce average query latency and global bandwidth cost by optimizing global utility. Simulative results and analysis has shown that DFO improved on hot spot problem in CAN, can achieve the purpose of minimum global query latency and maximal transmit overload balance.
出处 《电子与信息学报》 EI CSCD 北大核心 2008年第6期1485-1488,共4页 Journal of Electronics & Information Technology
关键词 CAN 热点区域 路由优化 成本效用函数 公平 CAN (Content-Addressable Network) Hot-spot Route optimize Utility Fair
  • 相关文献

参考文献10

  • 1Ratnasamy S, Francis P, and Handley M, et al.. A scalable content-addressable network. ACM SIGCOMM Computer Communication Review, 2001, 31(4): 161-172.
  • 2Damiani E, Vimercati D C, and Paraboschi S, et al.. A reputation- based approach for choosing reliable resources in peer-to-peer networks. Computer and communications security, Washingtion, DC USA, 2002: 207-221.
  • 3Yu B, Singh M P, and Sycara K. Developing trust in large-scale peer-to-peer systems. Multi-Agent Security and Survivability, Philadelphia USA, 2004: 23-34.
  • 4Ciglaric M. Effective message routing in unstructured peer-to-peer overlays. IEE Proceedings, Communications, 2005, 152(5): 673-678.
  • 5Ma R T B, Lee S C M, and Lui J C S, et al.. A game theoretic approach to provide incentive and service differentiation in P2P networks. ACM SIGMETRICS Performance Evaluation Review, 2004, 32(1): 189-201.
  • 6Kubiatowicz J, Bindel D, and Chen Y, et al.. OceanStore : an architecture for global-scale persistent storage. A CM SIGPLAN Notices, 2000, 35(11): 190-201.
  • 7Adar E B A H. Free riding on gnutella. First Monday, 2000, 5(10): 176-194.
  • 8Fudenberg D and Tirole J. Game Theory. Cambridge, Mass.: MIT Press, 1991, 47-72.
  • 9李庆华,张阳,王多强.P2P网络中基于谣言传播机制的资源搜索算法[J].计算机应用,2005,25(11):2465-2467. 被引量:7
  • 10Chiola G, G Cordasco, and L Gargano, et al. Optimizing the finger table in chord-like DHTs. Parallel and Distributed Processing Symposium, Santa Fe, New Mexico, 2006: 143-151.

二级参考文献11

  • 1窦文,王怀民,贾焰,邹鹏.模拟谣言传播机制的无结构P2P网络中广播机制的研究[J].计算机研究与发展,2004,41(9):1460-1465. 被引量:20
  • 2SAROIU S, GUMMADI P, GRIBBLE S. A Measurement Study of Peer-to-peer File Sharing Systems[A]. Proceedings of Multimedia Computing and Networking[C]. San Jose:SPIE Press, 2002.156-170.
  • 3RIPEANU M. Peer-to-peer Architecture Case Study:Gnutella Network[A]. Proceedings of International Conference on Peer-to-peer Computing[C]. Sweden:IEEE Computer Press,2001.99-101.
  • 4Napster Home Page[EB/OL]. http://www.napster.com, 2005-03.
  • 5ZHAO B, KUBIATOWICZ J, JOSEPH A. Tapestry: An Infrastructure for Fault_tolerant Wide-area Location and Routing[R].Computer Science Division, U C Bekerly, 2001.
  • 6ROWSTRON A, DRUSCHEL P. Pastry: Scalable, Distributed,Object Location and Routing for Large-Scale Peer-to-Peer Systems[A]. IFIP/ACM International Conference on Distributed SystemPlatforms (Middleware)[C]. ACM Press, 2001. 329-350.
  • 7戴元光 金冠军.传播学通论[M].上海:上海交通大学出版社,2002..
  • 8ABERER K, PUNCEVA M, HAUSWIRTH M. Improving DataAccess in P2P Systems[J]. IEEE Internet Computing, 2002,5(1):58-67.
  • 9GONG L. Peer-to-Peer Networks in Action[J]. IEEE InternetComputing, 2002, 5(1):3739.
  • 10WATERHOUSE S. JXTA Search Protocol Specification[R/OL]. Sun Microsystems, http://search. jxta.org/JXTAsearch.pdf, 2001-11.

共引文献6

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部