摘要
渲染通过计算将三维几何模型转换成具有真实感的图形,是数字媒体制作的关键环节。该文介绍基于集群系统的并行渲染,将集群管理、高性能计算、图形渲染及远程交互等先进技术有效结合,设计了自适应远程渲染系统。该系统的正确性和有效性已被验证。
Rendering can convert the scenes, which are abstract descriptions with full of three-dimensional geometry models, into the actual images. Rendering is the core step in digital media making processs. This paper explores the concept of parallel rendering based on cluster system, and designs Adaptive Remote Rendering Cluster System(ARRCS) which can submit jobs to the cluster, modify the scene files, monitor the rendering process and download the final images. The correctnesss and validity of this system is proved.
出处
《计算机工程》
CAS
CSCD
北大核心
2008年第13期262-263,266,共3页
Computer Engineering
基金
上海市科学技术委员会数字媒体领域重大科技攻关基金资助项目(06DZ15012)
关键词
自适应渲染
集群系统
并行计算
远程交互
WEB服务
adaptive rendering
cluster system
parallel computing
remote interactive
Web services