摘要
网络游戏的道德资源性,在传媒性资源上表现为传播手段的可溶入性、传播观念的可强制性与传播内容的丰富性。在规则性资源上表现为既创造着社会的道德观与价值观又能将这一规则强加于人。在社区性资源上表现为既有利于群体达成一致的价值观道德观又有利于个体美德的养成。
The moral resource of online gaming has different characters: in the aspect of medium resource,it shows the performance of synergetic means, mandatory dissemination of concept, enrichment of the contents. In the aspect of rule resource, it represents the rules of creating the ethics and values of the society, and the rules imposed upon the people. In the aspect of community resource, it can help the groups to reach a high moral value, and help cultivate the virtue of the individual.
出处
《伦理学研究》
CSSCI
2008年第4期26-29,共4页
Studies in Ethics
关键词
网络游戏
道德资源
媒介
规则
Online gaming Moral resource Medium Rule