摘要
BREW(Binary Runtime Environment for Wireless)是基于CDMA网络的增值业务开发运行的基本平台。在该平台进行手机游戏开发的过程中总结出一种程序框架,此框架借鉴了目前成熟的MFC(Microsoft Foundation Class Library)架构,对BREW游戏开发中常用的接口进行了封装。在游戏开发中应用该框架可以增加代码的复用率,提高程序开发的效率,使代码更易于维护。
BREW ( Binary Runtime Environment for Wireless) is a basic development and operation platform for value-added services of CDMA network. A programming framework is summed up during the development of mobile phone games. This framework draws experience from the current mature MFC (Microsoft foundation Class Library) framework, and encapsulates the common interfaces that develop BREW games, It can enhance the efficiency of BREW development process, increase code reusing rate and make it easier to maintain code.
出处
《计算机应用与软件》
CSCD
北大核心
2008年第7期161-162,169,共3页
Computer Applications and Software