摘要
文章对应用Catmull-Rom插值算法改进三维地形绘制显示效果的过程进行了研究,在分析描述该算法后将其应用在具体的基于OpenGL的三维地形绘制实例中,通过工程实现的效果对比来看,Catmull-Rom插值算法将在很大程度上改进三维地形的绘制显示的效果。
The article studied on the process of Catmull-Rom interpolation algorithm to improve show effecet of draw 3D terrain, the analysis and describe the algorithm and its application in specific OpenGL-based 3D terrain example, through projects to achieve the effect of contrast, Catmull-Rom interpolation algorithm will largely improve the 3D terrain's effect of show.
作者
林夏菲
吴凤鸣
LIN Xia-fei,WU Feng-ming (1.School of Electronic Science and Engineering of National University of Defense Technology, Changsha 410073,China;2. Information Section of Affiliated Union Hospital of Fujian Medical University, Fuzhou 350001, China)
出处
《电脑知识与技术》
2008年第8期788-789,793,共3页
Computer Knowledge and Technology