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在C#中结合OpenGL索引顶点数组的海浪动态仿真 被引量:2

A LOD Algorithm for Large Scale Ocean Based on OpenGL Index Vertex Array
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摘要 基于海浪谱的线性叠加法来源于对真实海面长期观察所得的统计模型,在海浪仿真领域被广泛使用。研究了通过CsGL类库在C#中使用OpenGL进行海浪建模和仿真的技术,使用P-M海浪谱对海面进行反演,通过OpenGL的索引顶点数组和视点相关判别,高效逼真地实现了海浪的动态仿真。 The Linear Stack method based on wave spectrum is popular in the simulation of waves which derives from the statistical model of realistic sea. A method of modeling and simulating sea waves using OpenGL in C# with the CsGL Class Library is presented. By using view-dependent method to decide which vertexes should be inverted by P-M wave spectrum and sending vertex array and index array to OpenGL,real-time vivid sea waves scene is achieved.
出处 《海洋测绘》 2008年第4期45-48,共4页 Hydrographic Surveying and Charting
基金 教育部新世纪人才支持计划(NCET-05-0385)
关键词 海浪仿真 OPENGL 海浪谱 视点相关 waves simulation OpenGL wave spectrum view-dependent
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