摘要
强调教育游戏不应只是游戏与知识的简单衔接,而应提高教育游戏的目标,既保留游戏"可玩性的"特点,又使游戏承载着学习策略;阐述游戏引擎在教育教学中应用;为寻求游戏引擎对教学软件开发和应用的新方案,对教育游戏的设计、制作、做了初步的探讨;进一步展望教育游戏的开发。
Stressed that education should not only played the game with the knowledge of simple interface. And should improve the goal of the educational game, keep the "can be playeding" characteristic of the game, also make the game bear the weight of the tactics of studying; Explain the engine of the game applicafion in educational teaching; In order to seek the game engine to the software development of teaching and new scheme employed, design, making, doing preliminary discussion of the educational game; Further look forward to the development of the educational game.
出处
《计算机与数字工程》
2008年第9期188-190,共3页
Computer & Digital Engineering
关键词
游戏引擎
教育游戏
教育
设计
开发工具
game engine, education game, education, design, development kit