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3D混合虚拟场景中信号的接收

The Process of Building a Client Side to Receive the Signal in 3D Mixed Reality Scence
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摘要 在3D混合虚拟场景的构建过程中,信号的传输和接收非常重要.确保信号的传输和接收达到要求的关键是信号接收模块React building block的建立.文中主要讨论如何使用Microsoft Visual studio2005和Virtools 4.0进行信号接收模块React building block(或简称BB)的创建. The process of signal receiving and transmitting is very important while a Mixed Reality interface is constructing. The key point to get the effect required is to build React Building Block. Thes article mainly discusses how to establish the Virtools building block with Microsoft Visual studio 2005 and Virtools 4.0.
出处 《江西理工大学学报》 CAS 2008年第4期23-26,共4页 Journal of Jiangxi University of Science and Technology
关键词 混合虚拟场景 信号接收 BUILDING bloc(kBB) mixed reality signal receiving building block(BB)
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参考文献3

  • 1Ross Bensina, Martin Kahenbrunner. Sergi Jorda Improved Topological Fiducial Tracking in the reacTIVision System 2-5 [EB/OL]. http://www. procams, org/procams2OOS/extms/19- bencind reacTIVision_procams05 sli des.pdf.
  • 2Ross Bensina, Martin Kaltenbrunner. Reae TIVision :A Computer-Visian Framework for Table- Based Tangible Interaction 1-3[EB/OL]. http://reactable.iua.upf.edu/pdfs/reac tivision_tei 2007.pdf.
  • 3Matthew Wright, Adrian Freed. Kli Momeni OpenSound Control: State of the Art 2003 [EB/OL].http://eiteseer.ist.psu.edu/587654.html.

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