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维特根斯坦“语言游戏”观为指导的篇章理解模型探讨及其应用 被引量:1

A Study of the Text Comprehension Model with Reference to Wittgenstein's Theory of “Language Game” and Its Application
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摘要 “语言游戏”这个概念由维特根斯坦提出,是维特根斯坦后期哲学中的一个核心概念,它强调了语言活动的意义,旨在通过语言的使用过程研究语言。他的根本主张是不要把语言看作孤立静止的描述符号,而要看作体现生活的动态人类活动。根据维特根斯坦的“语言游戏”观,篇章理解应该被视作一种建设性和持续性的活动,而决不仅仅是将篇章所包含的信息传输进听者大脑中的简单过程。篇章理解是根据内容、观点和场景的种种关系对接收到的篇章作出系统阐释的过程。文章结合认知语境有关理论,探讨了以“语言游戏”观为指导的篇章理解模型。在应用部分,作者进行了实例分析并提出了教学对策,以供借鉴。 Suggested by Wittgenstein, the concept "Language Game" is one of the core concepts in his later - stage study of philosophy, which emphasizes the significance of speech act, aiming at studying language through its use. Wittgenstein claims that language should not be taken as an isolated fixed system of descriptive symbols, but as an ongoing act embodying human life. Inspired by the "Theory of Language Game", text comprehension should be regarded as a constructive and continuous activity, but not as a simple process of passively taking into the brain the information contained in a text. Text comprehension is a process of system- atically interpreting a text in consideration of the various relations, such as its content, viewpoints, situations, and so on. In the part of design, with reference to the theories of "Language Game" and "Cognitive Context", this paper proposes a mode for text comprehension. And in the part of application, the paper analyzes a certain text as an illustration of the above - mentioned mode, and also suggests teaching strategies for reference.
作者 罗钱军
出处 《吉林师范大学学报(人文社会科学版)》 2007年第1期78-82,共5页 Journal Of Jilin Normal University:Humanities & Social Science Edition
基金 杭州师范学院2007年度科研立项项目(2007XSM02)
关键词 维特根斯坦 “语言游戏” 篇章理解 认知语境 Wittgenstein "Language Game" text comprehension cognitive context
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