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基于VRML法向量的三维造型虚拟仿真

3D Models Virtual Simulation Based on Normal of VRML
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摘要 在虚拟现实仿真模拟研发中,三维造型外观的逼真程度是核心工作。针对这一问题,分析虚拟现实建模语言的法向量(Normal)节点及法向量补插器(Normal Interpolator)节点的工作原理和作用,讨论基于这些节点进行三维造型虚拟仿真的实现方法,并依据研究结论给出相应的三维造型验证举例。该研究结论可有效应用于基于虚拟现实建模语言实现虚拟仿真过程中对三维造型的逼真和动态增强,对于复杂的虚拟仿真模拟的高效研发工作有重要指导意义。 Virtual reality simulation is the key for fidelity of 3D models. The principle and function of Normal node and Normal Interpolator node based on Virtual Reality Modeling Language(VRML),the method of virtual reality simulation,the verification programs 3D modeling based on the method are discussed and realized. The research can be applied to enhance fidelity and interaction of 3D models effectively, and is valuable to guide the design and development of complex virtual reality simulation well based on VRML.
机构地区 空军航空大学
出处 《现代电子技术》 2008年第20期119-121,共3页 Modern Electronics Technique
基金 吉林省教育厅"十一五"科学研究项目--基于虚拟现实的互动普适数字技术(吉教科合字[2007]456)
关键词 虚拟现实建模语言 法向量 三维造型 法向量补插器 virtual reality modeling language normal node 3D modeling normal interpolator
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参考文献5

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