摘要
针对三维建模和可视化研究发展中保护原始数据安全、大数据量存储以及远程办公的趋势,在充分对比C/S和B/S结构特性的基础上,给出了一个由客户端、Web服务器、应用服务器和数据库服务器组成的,基于B/S结构的三维地质建模系统。为了保证图像的实时显示与交互,提出了建立双图像缓冲、显示列表和动态压缩比机制的方法。
Aiming at the features of raw data protecting, large quantity data storage and the trend of telecommuting in 3D modeling and visualization, comparing B/S architecture with C/S, the paper presents a B/S-based approach to 3D geoscience modeling system, which consists of client, Web server, application server, and database server. In order to ensure real-time display and interactive of the images, the article proposes the establishment of double buffer, display list and dynamic compression ratio.
出处
《微计算机信息》
北大核心
2008年第30期160-161,152,共3页
Control & Automation
基金
北京市自然科学基金资助项目(4062010)