摘要
在电脑游戏设计中经常要用到人工智能算法。人工智能A*算法是目前最快的一种计算最短路径的人工智能算法。本文论述了A*算法的基本原理,并以二维地图的寻径为例对A*算法进行了实例分析。
Artificial intelligent algorithm is usually used in the computer game designing. Currently artifical intelligent algorithm A * is the most quick way for shortest of computation. This article exposes the basic precept of algorithm A * ,and analyzes it with an example of 2D map' s routing.
出处
《漯河职业技术学院学报》
2008年第2期51-52,共2页
Journal of Luohe Vocational Technical College
关键词
人工智能
A^*算法
评估函数
寻径函数
artificial intelligent
algorithm A *
assement function
routing function