期刊文献+

基于曲率流的点模型编辑方法

Shape editing method of point-sampled geometry using curvature flow
下载PDF
导出
摘要 为了对点模型表面进行保细节的自由形状编辑,提出了一种基于曲率流的点模型形状编辑方法。该方法定义了基于平均曲率流的光顺算子,通过此光顺算子获得点模型不同光滑程度的曲面表示。运用对应曲面上点之间的向量差进行相应几何细节的抽取,在相邻的曲面表示之间将几何细节剥离出来。用户可以在不同的曲面上进行自由形状编辑,而无须关心几何细节。在变形后的曲面上再将相应的几何细节映射回去,实现对模型保细节的变形。实验结果表明该方法是一种有效的点模型造型算法,在变形的同时,有效地保持了模型表面的细节特征。 The paper presented a novel method for high-level editing based on point samples. First developed curvature properties of unstructured point sets and defined the fairing operator based on mean curvature flow. The method computed a series of point-based surface approximations at successively higher levels of smoothness using the fairing operator. The difference between two successive levels could be expressed as a set of detail coefficients that approximates for each point the distance between the two levels in normal direction ; it made the separation of geometric detail from the overall shape of an object. This allows the user to manipulate a model in a flexible and intuitive way without having to pay close attention to whether or not the surface detail was properly affected. The surface detail was reconstructed using normal displacements. Experimental results show the efficiency and accuracy of the algorithm. It preserves the detail feature while perform free-form editing based on point samples.
出处 《计算机应用研究》 CSCD 北大核心 2008年第9期2845-2846,2855,共3页 Application Research of Computers
基金 国家科技部科技型中小型企业技术创新基金无偿资助项目(02C26214400224) 广东省科技计划资助项目(2002A1020104)
关键词 点模型 形状编辑 几何细节 曲率流 point model shape editing geometric detail curvature flow
  • 相关文献

参考文献11

  • 1ALEXA M, BEHR J, COHEN-OR D,et al. Computing and rendering point set surfaces[J]. IEEE Trans on Visaulization and Computer Graphics ,2003,9( 1 ) :3-15.
  • 2SCHAUFLER G, JENSEN W H. Ray tracing point sampled geometry [ C ]//Proc of the 1th Earographics Workshop on Rendering, ACM International Conference Proceeding Series. Brno, C :Zech Republic,2000:319-328.
  • 3PAULY M,KEISER R, KOBBELT P L,et al. Shape modeling with point-sampled geometry[ C ]//Proc of Annual Conference Series Computer Graphics, ACM SIGGRAPH. San Diego, California: [ s. n. ], 2003:641 - 650.
  • 4OHTAKE Y, BELYAEV A, AI,EXA M,et al. Multi-level partition of unity irnplieits [ C]//Proc of Annual Conference Series Computer Graphics, ACM SIGGRAPH. San Diego, California: [ s. n. ] ,2003: 463-470.
  • 5ADAMS B, DUTRE P. Interactive boolean operations on surfelbounded solids [ C ]//Proc of Annual Conference Series Computer Graphics, ACM SIGGRAPH. San Diego, California: [ s. n. ] , 2003 : 26-31.
  • 6ZWICKER M, PAUI.Y M, KNOLL O, et ul. Pointshop 3D:an interactive system for point-based surface editing[ C ]//Proe of ACM SIG- GRAPH. 2002:322-329.
  • 7PAULY M, KOBBELT L, GROSS M. Multiresolution modeling of point-sampled geometry [ EB/OL]. (2002). http://graphics. stanford. edu/mapauly/Pdfs/MultiresModeling.pd.
  • 8GUO Xiao-hu, QIN Hong. Dynamic sculpting and deformation of point set surfaces [ C ]//Proc of the 11 th Pacific Computer Graphic and Application. 2003 : 123- 130.
  • 9MEYER M, DESBRUN M, SCHRODER P,et al. Discrete differential-geometry operators for triangulated 2-mani-folds [ C ]//Proc of VisMath'02. Berlin: [ s. n. ] ,2002.
  • 10FLOATER M S, REIMERS M. Mcshless parameterization and surface reconstruction[J]. CAGD,2001,18(2) :77-92.

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部