摘要
提出了Polycube参数化的自动构造技术.该算法首先对网格进行特征分解,然后用立方体组成的一些基本形体逼近分解得到的各部分网格区域,确定基本Polycube的顶点和边在区域上的对应顶点和路径,将各区域进一步分解为面片,从而在构造Polycube的同时完成对曲面的分片,最后再分片参数化并进行面片间的平滑,高效地实现了Polycube的自动参数化.该方法在很大程度上减少了Polycube构造过程中的人工干涉,使其能够在纹理映射等方面得到应用.
An automatic Polycube construction and parameterization method is proposed in this paper. This approach first decomposes the input mesh into a set of feature regions. Each region is approximated by a simple Polycube which is further split into several patches. Since each patch corresponds to a rectangular sub-surface of the Polycube, they can be parameterized independently. A smoothing procedure between patches is performed to reduce the overall parametric distortion. This method makes Polycube parameterization more convenient in texture mapping and other applications.
出处
《软件学报》
EI
CSCD
北大核心
2008年第11期3061-3072,共12页
Journal of Software
基金
Supported by the National Natural Scielice Foundation of China under Grant Nos.60573153
60533080(国家自然科学基金)
the National High-Tech Research and Development Plan of China under Grant No.2006AA01Z314(国家高技术研究发展计划(863))
the Program for New Century Excellent Talents in University of China under Grant No.NCET-05-0519(新世纪优秀人才支持计划)
the Natural science Foundation of Zhejiang Provilice of China under Grant No.R105431(浙江省自然科学基金)
the Open Project Program of the State Key Laboratory of CAD&CG
Zhejiang University
China under Grant No.A0805(浙江大学CAD&CG国家重点实验宣开放课题)