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基于MC算法的MEMS光刻仿真的三维重建方法研究

3D RECONSTRUCTION IN MEMS LITHOGRAPHY SIMULATION BASED ON MC ALGORITHM
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摘要 以MC(Marching Cubes)算法为基础,提出了一种补全重建后生成的三维形体表面出现空洞的方法,使用该方法进行三维重建生成的三维形体具有完整的外表面和良好的可视化效果。提出了一种三维重建时对多个形体进行布尔运算的新方法,该方法以MC算法为基础,将三维重建和布尔运算相结合,可以简单、方便、高效地进行三维重建时的布尔运算。 Based on MC ( Marching Cubes) algorithm, a method for capping holes generated by 3D reconstruction in the object surfaces is presented. The object generated by this method has complete outer surfaces and good visual effects. Based on MC algorithm, and with the combination of 3D reconstruction and Boolean operation, a new method for Boolean operations between several objects in 3D reconstruction is presented. The method is simple, convenient, and efficient.
出处 《计算机应用与软件》 CSCD 北大核心 2008年第11期12-13,共2页 Computer Applications and Software
基金 国家自然科学基金项目(60473133)
关键词 MARCHING CUBES 三维重建 等值面 空洞补全 布尔运算 Marching cubes 3D reconstruction Isosufface Holes capping Boolean operation
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