摘要
针对基于J2ME技术的手机游戏性能优化问题,首先阐述了优化游戏程序的必要性,然后以J2ME Wireless Toolkit(WTK)为开发平台,介绍了如何使用其自带的Profile程序去定位最需要被优化的代码位置;在此基础上,针对游戏中常用的绘图函数和内存资源占用问题,分析提出了相应的优化方案。
This paper expatiates the necessary state of optimization for mobile games, introduces the way using the J2ME Wireless Toolkit to find out the location of program code which needed to be optimized,based on this, analyzes the fact of the graphics functions and the memory consuming most resource, and makes suggestions for optimization of mobile game programs.
出处
《重庆工商大学学报(自然科学版)》
2008年第6期607-610,共4页
Journal of Chongqing Technology and Business University:Natural Science Edition