摘要
研究了计算机兵力生成在空空对抗仿真建模中的应用。首先,介绍了计算机兵力生成在空战中的体系结构;然后,详细地举例分析了体系结构中的实体行为模型和人工智能行为模型。最后,结合兵力生成理论在一个空空对抗实例中的应用,把整个理论体系串连起来。该仿真系统可以完成系统建模,系统设计和可视化演示,具有一定工程实用性。
The computer-generated forces (CGF) application to air-air combat simulation and modeling is presented in this paper. First, the architecture of CGF in air combat is introduced. Then, several examples of objects behavior modeling and AI technology behavior modeling in the architecture are analyzed in detail. Finally, a simulation system of air-air combat application using CGF is proposed in theory. The simulation system established can accomplish system modeling, system design and visualized demonstration, therefore it has certain practical usability in engineering.
出处
《航空电子技术》
2008年第4期34-38,共5页
Avionics Technology