期刊文献+

日光节能温室下沉深度对其采光性能的影响 被引量:11

The effect of sinking depth on lighting performance of the solar energy-saving greenhouse
下载PDF
导出
摘要 为了减少下沉深度对室内采光性能的影响,在保证室内高效采光率的情况下提出了确定室内适宜下沉深度的方法,即用某时刻太阳的具体位置来计算此时刻下沉壁面在室内所产生的阴影区域面积,然后以室内采光率为约束条件来确定下沉深度。本文以10m跨度的下沉式温室为例,在室内的总阴影率不超过30%的前提下,计算得到不同地区的适宜下沉深度。计算结果表明,纬度越高的地区其适宜的下沉深度越小,各地区在建造下沉式温室时应将该因素考虑在内。 In order to reduce the effect of the sinking depth on lighting performance in the solar energy-saving greenhouse, a method is proposed to determine the proper sinking depth of the greenhouse under the condition of ensuring efficient lighting rate. The method is to calculate the shadow's area of the sinking-wall region on a certain moment and the specific location of the sun on this moment, and then determine the sinking depth with the restrictions of indoor lighting rate. Take the 10m-span sink- ing-greenhouse for example, the paper calculates the proper sinking depth of different religions on the premise of the total indoor shadow rate no more than 30 percent. The results show that the higher the latitude is, the smaller the sinking depth is needed. And this factor should be taken into account during the construction of the solar energy-saving greenhouse.
出处 《山东建筑大学学报》 2008年第6期474-477,共4页 Journal of Shandong Jianzhu University
基金 国家科技攻关项目(2004BA901A21-5) 山东建筑大学博士基金(624010)
关键词 日光节能温室 下沉深度 阴影区域 室内采光率 太阳高度角 太阳方位角 solar energy-saving greenhouse sinking depth shadow region indoor lighting rate solarelevation angle solar azimuth
  • 相关文献

参考文献4

二级参考文献11

  • 1刘列明,吴恩华.一种基于点光源的三维阴影的实时生成算法[J].软件学报,2000,11(6):785-790. 被引量:8
  • 2De J S,Maas A J.Measurement and analysis of thermal images sequences of nature background[J].SPIE 1687,1992:265-273.
  • 3Sorkine O D,Cohen-Or D,Goldenthal R,et al.Boundary-distortion poecewise mesh parameterization[C].In:Proc.of 12th IEEE Visualization Conference,Boston,2002:355-362.
  • 4Tessman Thant.Casting Shadows on Flat Surfaces[J].Iris Universe,Winter,1989,16(3):16-19.
  • 5Blinn Jim.Me and My (Fake) Shadow[J].IEEE Computer Graphics and Applicatinos,1988,8(1):82-86.
  • 6Haines Eric.Soft Planar Shadows Using Plateaus[J].Journal of graphics tools,2001,6(1):19-27.
  • 7King Yossarian.Ground-Plane Shadows,in Mark DeLoura,eds.,Game Programming Gems[R].Charles River Media,2000.562-566.
  • 8Everitt Cass,Mark Kilgard.Practical and Robust Stenciled Shadow Volumes for Hardware-Accelerated Rendering[R].NVIDIA White Paper,March 2002.
  • 9杨钢,荆华.用计算机求解建筑日照问题[J].哈尔滨建筑大学学报,2000,33(1):87-91. 被引量:11
  • 10陈晓宁,王怀.日照阴影三维可视化[J].长安大学学报(自然科学版),2003,23(1):108-110. 被引量:6

共引文献14

同被引文献119

引证文献11

二级引证文献52

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部