摘要
该文对DoS攻防进行不完全信息博弈分析,讨论了DoS防范的困境,指出信息的不对称性和未能形成服务方-用户联盟是防范困境的根本原因。通过引入服务跳变策略,增加服务类型并建立服务方-用户联盟,即可构造新的DoS攻防博弈均衡,理论上证明了服务跳变策略具有主动的抗DoS特性,对于服务跳变与DoS主动防范策略研究具有理论意义。
A game-theoretic analysis of security interactive behavior is performed between the DoS attacker and the defender under incomplete information. The dilemma of defense is discussed and the underlying fact is revealed that asymmetric nature of information and absence of server-user coalition lead to the dilemma. An improved DoS game is performed which can acquire new equilibrium through service hopping tactic, increasing service type and establishing the server-user coalition. Theoretical analysis shows that service hopping tactic is active and efficient for DoS defense. It is fundamental and important for service hopping mechanism and DoS defense.
出处
《电子与信息学报》
EI
CSCD
北大核心
2009年第1期228-232,共5页
Journal of Electronics & Information Technology
基金
国家自然科学基金(60577039)
天津市科技发展计划项目基金(05YFGZGX24200)资助项目
关键词
拒绝服务
博弈论
纳什均衡
服务跳变
联盟
Denial of Service (DOS)
Game theory
Nash equilibrium
Service hopping
Coalition