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基于3DSMAX二次开发的批量渲染系统 被引量:3

Batch Rending System on Redevelopment of 3DSMAX
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摘要 针对在物体识别研究领域中大量三维图像的渲染问题,设计并实现了三维图像的批量渲染软件,该软件采用3DSMAX的二次开发工具MAXScript语言编写,软件可以设置常用的渲染参数,自动导入三维图像,按照渲染参数进行渲染,最后按照输出路径自动输出二维图像文件,实现对图像批量的渲染。可以加快渲染、绘图速度,提高设计效率。试验结果表明该软件能够快速有效地批量渲染三维图像,结果形象逼真,具有良好的可扩展性和可移植性。 In order to solve the problem of rendering the large number of images in object recognition, design and realize the software of batch rending 3D images. The software which writes with MAXscript could inport 3D images and render them to planar files and then export automatically.The rendering speed and efficiency tins enhanced. The outcome of rendering in this way proves that it's intuitive, expeditious and practical, also it has good expansibility and portability.
出处 《计算机技术与发展》 2009年第2期102-104,共3页 Computer Technology and Development
基金 国家自然科学基金(60475021) 河南省杰出青年基金(0412000400)
关键词 二次开发 批量渲染 MAXSCRIPT redevelopment batch rendering MAXScript
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参考文献4

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二级参考文献14

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