摘要
目前计算机游戏已经成为青少年生活的一部分,部分大学生沉溺于网络游戏,现状令人堪忧。大学生网络游戏成瘾具有内部、外部两个方面的因素。本文探讨了网络游戏成瘾的外部抑制性因素对成瘾行为的影响,提出了使能条件、监控与追踪、警示、成本和劝阻等五个外部抑制性因素,并开发了一套有效的量表以测量各因素对成瘾行为的作用大小,初步调研结果显示该量表内部一致性令人满意。基于本文的研究成果,可以提出应对抑制大学生网络沉溺的具体措施和对策,以促进大学生的健康成长,并尽可能减少大学生犯罪的发生。
Computer games are gaining grounds in China, and many observers with worry. Computer games are having a negative impact on behaviors of adolescents. There are both extrisieal and intrinsical factors contributing to adolescents'addiction to online games. This paper discusses the effect of resistent extrisical factors on addictive behaviors. The paper then proposes a model of extrisical factors to restrain game addiction. These five resistant factors are: facilitating conditions, monitoring, warning, cost and dissuasion. We have also developed instruments to measure the effect of each factor on addition. Initial usage shows that the instrument demonstrates satisfactory internal reliability. Using the research from this paper, organizations can identify ways to inhibit game addition for the improvement of college students life styles and the reduction of criminal offenses resulting from online gaming.
出处
《开放教育研究》
CSSCI
北大核心
2009年第1期87-92,共6页
Open Education Research
基金
教育部人文社科项目"移动商务中的情景感知服务提供机制及其隐私保护研究"(06JC30007)
上海市社科规划青年课题"移动商务中的情景感知服务研究"(2008EZH002)资助