期刊文献+

医学图像三维重构技术 被引量:4

Three-dimensional medical image reconstruction technology
下载PDF
导出
摘要 随着医学影像设备和计算机技术的进步,医学图像三维重构技术得到了快速的发展和广泛的关注,成为医学图像处理领域的热点问题之一。首先描述了医学图像三维重构的一般过程,然后以表面绘制、体绘制为两条主线,综述了两方面的经典算法及研究进展,最后介绍了国内外现有的医学影像软件开发平台及临床应用系统。 With the advances in medical imaging equipment and computer technology, three-dimensional medical image reconstruction technology has been rapidly developed and widely concerned, and becomes one of the hot spots in medical image processing field. At first, the general process of three-dimensional medical image reconstruction is described. Then the classical algorithms and their researching development of both surface rendering and volume rendering are summarized. At last, medical image software toolkits and clinical application systems of home and abroad are introduced.
出处 《中国医学装备》 2009年第2期21-23,共3页 China Medical Equipment
关键词 医学图像三维重构 表面绘制 体绘制 three-dimensional medical image reconstruction, surface rendering, volume rendering
  • 相关文献

参考文献3

二级参考文献38

  • 1闫成新,桑农,张天序.基于图论的图像分割研究进展[J].计算机工程与应用,2006,42(5):11-14. 被引量:33
  • 2王彩芳,姜明.医学图像配准综述[J].CT理论与应用研究(中英文),2006,15(2):74-80. 被引量:4
  • 3Ganapathy S.,Dennehy T.G.A New General Triangulation Method for Planner Contours[J].Computer Graphics,1982,16(3):69-75.
  • 4Kniss J, Kindlmann G, Hansen C. Interactive volume rendering using multi-dimensional transfer functions and direct manipulation widgets. In: Bailey M, Hansen C, e ds. Proc. of the IEEE Visualization 2001. IEEE Computer Society Press, 2001. 253-262.
  • 53DMed (3-Dimensional Medical Image Processing and Analyzing System). http://www.3dmed.net.
  • 6Schroeder WJ, Martin KM, Lorensen WE. The design and implementation of an object-oriented toolkit for 3D graphics and visualization. In: Nielson GM, Yagel R. eds. Proc. of the IEEE Visualization'96. IEEE Computer Society Press, 1996.93-100.
  • 7Ibanez L, Schroeder W. The ITK Software Guide: The Insight Segmentation and Registration Toolkit. Version 1.4, New York:Lydia Ng and Josh Cates Publisher by Kitware, Inc., 2003.
  • 8Gamma E, Helm R, Johnson R, Vlissides J. Design Patterns, Elements of Reusable Object-Oriented Software. Boston:Addison-Wesley Pub Co., 1995.
  • 9Resk-Salama C, Engel K, Bauer M, Greiner G, Ertl T. Interactive volume rendering on standard PC graphics hardware using multi-textures and multi-stage-rasterization. In: Spencer SN, ed. Proc. of the Eurographics/SIGGRAPH Workshop on Graphics Hardware 2000. New York: ACM Press, 2000. 109-118.
  • 10Engel K, Kraus M, Ertl T. High-Quality pre-integrated volume rendering using hardware accelerated pixel shading. In: Pfister H, ed.Proc. of the Eurographics/SIGGRAPH Workshop on Graphics Hardware 2001. New York: ACM Press, 2001.9-16.

共引文献68

同被引文献29

引证文献4

二级引证文献12

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部