期刊文献+

近似人脸全视角图生成及在特定人脸模型映射 被引量:2

Near Global Texture Generating and Its Mapping on Specific Face Model
下载PDF
导出
摘要 用二维人脸照片构造三维特定人脸模型是三维人脸建模研究的热点问题,其中三维人脸纹理映射直接影响着生成三维人脸的逼真度。采用基于人脸正侧面照片特征点的分层、分部位的径向基函数重构一般人脸模型,得到部位轮廓特征明显的三维特定人脸模型,并提出了基于拉普拉斯金字塔分解的拼接图像交接处色彩融合算法,对人脸正侧面照片进行拼接融合,得到近似的人脸全视角纹理图。然后将近似人脸全视角纹理图映射到三维特定人脸模型,从而得到三维特定真实感人脸模型。实验结果表明该方法计算近似人脸全视角纹理图简单,生成特定人脸模型效果逼真,可应用于特定人脸动画制作的逼真人脸建模中。 Constructing 3-D specific face model with 2-D face photographs is an active topic in 3-D face modeling research, in which texture mapping of 3-D face directly affects the fidelity of 3-D face reconstructed. The method of multi-layer and multi-region with RBFs based on feature points of the front and side face photographs was adopted for reconstructing the generic face model to get 3-D specific face model with visible organ character. A method of color-fusion on the boundary of mosaic images based on Laplacian Pyramid transform was proposed, which could merge and fuse front and side face photographs and obtain the near face global texture. Then the near face global texture was mapped onto the reconstructed specific face model and the 3-D realistic specific human face model was gotten, Experiments show that this method is easy for constructing near face global texture and the reconstructed specific face model is natural and realistic. The method can be used for realistic specific face modeling in facial animation.
出处 《系统仿真学报》 CAS CSCD 北大核心 2009年第3期784-788,共5页 Journal of System Simulation
基金 浙江大学CG&CAD国家重点实验室开放基金 国家自然科学基金(60273040),(60673190)共同资助
关键词 多分辨率分解 图像融合 径向基函数 人脸重构 multi-resolution transform image fusion RBFs face reconstruction
  • 相关文献

参考文献11

  • 1Lee W S, Thalmann N M. Fast Head Modeling for Animation [J]. Image and Vision Computing (S0262-8856), 2000, 18(18): 355-364.
  • 2Lee W S, Thalmann N M. Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis based on Triangulation [C]// Captech98, LNAI. Berlin, Germany: Springer Press, 1998: 254-267.
  • 3王琨,郑南宁.基于SFM算法的三维人脸模型重建[J].计算机学报,2005,28(6):1048-1053. 被引量:14
  • 4梁荻,苏志勋.基于正交照片的人脸重建技术[J].系统仿真学报,2003,15(11):1646-1650. 被引量:8
  • 5Yin B, Gao W. Radial Basis Function Interpolation Surface on Space Mesh [C]// Visual Proceedings of ACM SIGGRAPH'97. New York, USA: ACM Press, 1997: 150.
  • 6Pighin F, Hecher J, Lischinski D. Synthesizing Realistic Facial Expressions from Photographs [C]// SIGGRAPH 1998 Conference Proceedings. New York USA: ACM Press, 1998: 75-84.
  • 7Akimoto T, Suenaga Y, Wallace R S. Automatic Creation of 3D Facial Models [J]. IEEE Computer Graphics & Applications (S0272-1716), 1993, 13(5): 16-22.
  • 8Ip Horace H S, Yin L. Constructing a 3D Individual Head Model from Two Orthogonal Views [J], The Visual Computer (S0178-2789), 1996, 12(5): 254-266.
  • 9梅丽,鲍虎军,郑文庭,彭群生.基于实拍图像的人脸真实感重建[J].计算机学报,2000,23(9):996-1002. 被引量:28
  • 10Zhan Y Z, Shen R R, Zhang J M. 3-D Personalized Face Reconstruction Based on Multi-layer and Multi-region with RBFs [C]// Lecture Notes in Computer Science 4282. Berlin, Germany: Springer Press, 2006: 775-784.

二级参考文献34

  • 1Parke F I. Computer generated animation of faces [D]. Master's thesis, University of Utah, Salt Lake City, UT, December 1974, UTEC-CSc-72-120.
  • 2Keigh Waters. A Muscle Model for Animating Three-Dimensional Facial Expression [J]. Computer Graphics, 1987, 21 (4): 17-23.
  • 3Yuenchen Lee, Demetri Terzopoulos, Keigh Waters. Realistic modeling for facial animation [C]. Computer Graphics, Annual Conference Series, SIGGRAPH, 1995, 55-62.
  • 4Takaaki akimoto and Yasuhito Suenaga. Automatic Creation of 3D Facial Models [J]. IEEE Computer Graphics and Applications, 1993, 13 (5): 16-22.
  • 5Frederic Pighin, Jamie Hecker, Dani Lischinski, Richard Szeliski, Salesin David H. Synthesizing Realistic Facial Expression from Photographs [C]. Computer Graphics, Annual Conference Series, SIGGRAPH, July 1998, 75-84.
  • 6Won-Sook Lee, Nadia Magnenat Thalmann. Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis based on triangulation [C]. CAPTECH'98,Geneva, 1998, 254-267.
  • 7Douglas DeCarlo, Dimitris Metaxas, Matthew Stone. An Anthropometric Face Model using Variational Techniques [C]. SIGGRAPH'98, 67-74.
  • 8Volkcr Blanz, Thomas Vcttcr. A Morphable Model For The Synthesis Of 3D Faces [C]. SIGGRAPH 1999, 187-194.
  • 9Rolf M Koch, Markus H Gross, Fiedrich R Carls, Daniel Fvon Buren, George Fankhauser, Yoav I H Parish. Simulating Facial Surgery Using Finite Element Method [C]. SIGGRAPH96 Conference Proceedings, ACM SIGGRAPH, August 1996, 421-428.
  • 10Ming-Shing Su, Ming-Tat Ko, Kuo-Young Cheng. Control of Feature-Point-Driven Facial Animation Using a Hypothetical Face [C]. Proceedings of the Pacific Graphics 2000.

共引文献45

同被引文献14

引证文献2

二级引证文献5

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部