摘要
采用重复平均的方法对细分曲面进行平滑细分,提出一种基于四边形网格的新细分算法.该算法每细分一次四边形网格,其数目增加为原来的两倍,所以此细分算法具有网格几何操作简单,所得网格数据量增长相对缓慢的优点,应用广泛,更适合3D信号网络传输等应用领域,并且生成曲面在规则点具有C2连续性,在非规则点具有C1连续性.
In this paper, using the method of duplication average subdivision surfaces smoothing Subdivision,a new stationary subdivision scheme is presented for quadrilateral meshes. Once this algorithm subdivides a time of Quadrilateral Meshes, the number of the Quadrilateral Meshes increases for original two times. The simplicity in ge- ometric operation and the slow topological refinement make the subdivision scheme more suitable for many applications, such as 3D image reconstruction and network transmission. The resulting surface is C^2 continuous for regular vertices and C^1 continuous for extraordinary vertices.
出处
《哈尔滨理工大学学报》
CAS
北大核心
2009年第1期35-37,42,共4页
Journal of Harbin University of Science and Technology
基金
国家自然科学基金项目(60173055)
关键词
细分算法
四边形网格
非规则点
subdivision scheme
quadrilateral meshes
extraordinary vertex