摘要
跨平台三维游戏开发技术里面涉及的优化技术是相对难于掌握的,在介绍跨平台技术的基础上,以具体的游戏设计为例,对三维游戏中的各种功能的实现和优化技术,包括纹理技术、列表技术、高级字体技术等进行了分析和介绍,并运用这些技术得到较好的游戏效果。
The optimizing technology is difficult to master in the trans-platform three-dimensional games. Proceeding from the trans-platform technology and talking the design of a certain three-dimensional games as an example. , this article analyzes and introduces the function-realization and optimization technology in the three-dimensional games, including the grain technology , tabulating technology, advanced typeface-technology, and demonstrates the desirable game results achieved through the application of the optimizing technology.
出处
《电脑开发与应用》
2009年第3期18-21,共4页
Computer Development & Applications
关键词
三维游戏
SDL
OPENGL
优化
跨平台
three-dimensional games, SDL OpenGL, optimization, trans-platform