期刊文献+

Haptic rendering for dental training system 被引量:2

Haptic rendering for dental training system
原文传递
导出
摘要 Immersion and interaction are two key features of virtual reality systems, which are especially important for medical applications. Based on the requirement of motor skill training in dental surgery, haptic rendering method based on triangle model is investigated in this paper. Multi-rate haptic rendering architecture is proposed to solve the contradiction between fidelity and efficiency requirements. Realtime collision detection algorithm based on spatial partition and time coherence is utilized to enable fast contact determination. Proxy-based collision response algorithm is proposed to compute surface contact point. Cutting force model based on piecewise contact transition model is proposed for dental drilling simulation during tooth preparation. Velocity-driven levels of detail haptic rendering algorithm is proposed to maintain high update rate for complex scenes with a large number of triangles. Hapticvisual collocated dental training prototype is established using half-mirror solution. Typical dental operations have been realized including dental caries exploration, detection of boundary within dental cross-section plane, and dental drilling during tooth preparation. The haptic rendering method is a fundamental technology to improve immersion and interaction of virtual reality training systems, which is useful not only in dental training, but also in other surgical training systems. Immersion and interaction are two key features of virtual reality systems, which are especially important for medical applications. Based on the requirement of motor skill training in dental surgery, haptic rendering method based on triangle model is investigated in this paper. Multi-rate haptic rendering architecture is proposed to solve the contradiction between fidelity and efficiency requirements. Realtime collision detection algorithm based on spatial partition and time coherence is utilized to enable fast contact determination. Proxy-based collision response algorithm is proposed to compute surface contact point. Cutting force model based on piecewise contact transition model is proposed for dental drilling simulation during tooth preparation. Velocity-driven levels of detail haptic rendering algorithm is proposed to maintain high update rate for complex scenes with a large number of triangles. Hapticvisual collocated dental training prototype is established using half-mirror solution. Typical dental operations have been realized including dental caries exploration, detection of boundary within dental cross-section plane, and dental drilling during tooth preparation. The haptic rendering method is a fundamental technology to improve immersion and interaction of virtual reality training systems, which is useful not only in dental training, but also in other surgical training systems.
出处 《Science in China(Series F)》 2009年第3期529-546,共18页 中国科学(F辑英文版)
基金 Supported by National Natural Science Foundation of China (Grant Nos. 60605027, 50575011) National High-Tech Research & Development Program of China (Grant No. 2007AA01Z310)
关键词 haptic rendering computer haptics haptic-visual collocation dental training hand-eye coordination haptic rendering, computer haptics, haptic-visual collocation, dental training, hand-eye coordination
  • 相关文献

参考文献11

  • 1Guanyang Liu,Yuru Zhang,William T. Townsend.Force modeling for tooth preparation in a dental training system[J].Virtual Reality.2008(3)
  • 2Hollerbach J.Some current issues in haptics research[].Pro- ceedings of the IEEE International Conference on Rob- otics and Automation.2000
  • 3Luciano C,Banerjee P,Florea L, et al.Design of the im- mersiveTouch: a high-performance haptic augmented virtual reality system[].th International Conference on Human- Computer Interaction.2005
  • 4Li M,Liu Y H.A virtual endodontics test bed for training root canal skills[].Proceedings of IEEE Interna- tional Conference on Robotics and Automation ICRA’.2004
  • 5He H G,Jian J,Zhang X P, et al.A survey on mesh simplifi- cation[].J Softw.2002
  • 6Liu G,Zhang Y,Townsend W T.Force modeling for tooth preparation in a dental training system[].Virt Real.2008
  • 7Asano T,Ishibashi Y.Adaptive display control of exhibits in a distributed haptic museum[].the rd IEEE Interna- tional Workshop on Haptic Audio and Visual Environments and Their Applications.2004
  • 8El-Sana J,Varshiney A.Continuously-adaptive haptic render- ing[].Virt Envir.2000
  • 9Liu P,Shen X J,Georganas N.Multi-resolution modeling and locally refined collision detection for haptic interaction[].Proceedings of the Fifth International Conference on -D Dig- ital Imaging and Modeling (DIM’).2005
  • 10Zhang J,Payandeh S,Dill J.Haptic subdivision: an approach to defining level-of-detail in haptic rendering[].Proceedingsof the th Symposium Haptic Interfaces for Virt Environ Teleop Syst(HAPTICS).2002

同被引文献10

引证文献2

二级引证文献37

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部