摘要
简单介绍OGRE的特性及基于它的三维仿真场景建模原理,在此基础上阐述一个简单三维仿真场景的实现过程,其中包括地形创建、天空设置和雾化效果实现的部分代码。指出将OGRE技术运用于防空兵模拟训练领域的现实意义。
This article briefness introduces the character of OGRE and the principium of the three-dimensional emulational scenee based on it. h also explains a scence's realization process, including some code of the terrain fonding, the sky setting and the atomization effect realizing. In the end, it point out that there is a realism meaning when using the OGRE technology in the simulation training field of the air defence force.
出处
《舰船电子工程》
2009年第3期92-95,共4页
Ship Electronic Engineering
关键词
OGRE图像渲染引擎
LOD细节层次
场景管理器
光源
OGRE(Object-Oriented Graphics Rendering Engine), LOD(Level Of Detail), scenemanager, light