期刊文献+

基于WebMax和3DS Max的虚拟电脑装配系统的实现 被引量:1

Implementation of Virtual Computer Assembly System Based on WebMax and 3DS Max
下载PDF
导出
摘要 利用WebMax结合3DS Max并加入JavaScript语言实现了一个虚拟电脑装配系统,通过虚拟现实技术建立一个虚拟空间来实现电脑装配过程的三维展示,系统中实现了漫游或旋转方式对三维电脑模型的浏览查看,并且可以通过鼠标对三维电脑配件进行电脑组装和拆除过程,实现播放背景音乐、打开显示器等交互。 Uses WebMax, 3DS Max and JavaScript language to implement a virtual computer assembly system, builds a virtual space by application of virtual reality technology to implement three-dimensional display of the computer assembly process. In the system the three-dimensional computer model has been browsed by roaming or the rotary way and the assembly and dismantled process of the computer parts can be seen by the mouse and can be implemented the playing background music, turned on the monitor and other interactive mode.
出处 《现代计算机》 2009年第3期124-127,共4页 Modern Computer
关键词 虚拟现实 WEBMAX 电脑装配 交互 Virtual Reality WebMax Computer Assembly Interaction
  • 相关文献

参考文献7

二级参考文献32

  • 1[韩]李正浩,金城元,等.三维魔术—Cult 3D & 3DS MAX[M].吴军译.北京:电子工业出版社,2002.
  • 2Lippman A,Movie Maps: An Application of the Optical Videodisc to Computer Graphics,In Computer Graphies (SIGGRAPHI;80),1980,32-43.
  • 3Miller G E,Hoffert S E,Chen E, et al.The Virtual Museum:Interactive 3D Navigation of a Multimedia Databasc,The Journal of Visualization and Computer Animation,1992(3):183-197.
  • 4Ripley D G DVI-a Digital Multimedia Technology.Communications of the ACM,1989,32(7):811-822.
  • 5Laveau S,Faugeras O,3-D scene representation as a collection of images,In 12th International Conference on Pattern Recognition (ICPR'94),volume 1,pages 689-91,Jerusalem,Israel.October 1994,INRIA Technical Report No.2205.
  • 6McMillan L,Bishop G,Plenoptic modeling:A image-based rendering system.In Computer Graphies (SIGGRAPH'95),1995,39-46.
  • 7Fuchs H,bishop G,Arthur K,et al.Virtual space teleconferencing using a sea of cameras.In First International Symposium on Medical Robotics and Computer Assisted Surgery,Pittsburgh,PA.September 1994.
  • 8Kanada T,Narayanan P J,Rander P W,Virtualized reality:Concepts and early results.In IEEE Workshop on Representations of Visual Scenes,pages Cambridge,MA,1995,69-76.
  • 9Kang S B,Szeliski R,3-D scene data recovery using omniderectional multibaseline stereo.In IEEE Computer Society Conference of Computer Vision and Pattern Recognition(CVPR'96).San Francisco,CA,IEEE Computer Society Press,1996,364-370.
  • 10Koch R,3-D surface reconstruction from stereoscopic inage sequenderink,In Figth International Conferende of Computer Vision(ICCV'95),MIT ,Cambridge,MA,IEEE Computer Society Press,1996,109-114.

共引文献52

同被引文献4

引证文献1

二级引证文献2

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部