摘要
利用影响图和对策论来模拟飞行员在不确定情况下连续空战机动决策,提出了影响图对策模型。它把动力学质点模型、飞行员的偏好以及敌机的机动考虑到模型中。针对影响图对策模型计算量大的问题,采用移动平均控制法进行求解。最后的仿真结果表明该模型在不确定环境下比微分对策模型更有效。
The multistage influence diagram and game theory were introduced to sequential maneuvering decisions under conditions of uncertainty in air combat,and the influence diagram game model was presented.The model based on multistage influence diagram graphically described the opponent's maneuvering decisions and took into account both the pilot's preferences and the dynamics created by the succession of the decisions.The pilots' game optimal control sequences were obtained by solving the influence diagram game with a moving horizon control approach.The simulation results show the model is more effective than the differential game in uncertain environments.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2009年第6期1522-1525,共4页
Journal of System Simulation
基金
国家自然科学基金(70361002)
关键词
影响图对策
机动决策
移动平均控制法
空战
Multi-stage influence diagram game
Maneuvering decision
Moving horizon control approach
Air combat