摘要
利用VC开发Maya插件,并调用Matlab C++数学库,实现了一套高效的图形学算法实验平台。为研究者提供了简单易用的数据结构、丰富的数值运算功能、方便的可视化与交互环境及成熟的图形学算法,提高了算法的开发效率。结合真实感三维人脸建模与三角网格表面近似测地线算法的实现,详细说明了实验平台的搭建方法与开发流程,分析了开发程序的运算效率,验证了这种方法的有效性。
An efficient experimental platform to develop computer graphics algorithm is presented based on Maya programming and Matlab C++ math library. Simple and easy-to-use data structure, plenty of numerical calculating functions, convenient visual interactive environment, and classic CG algorithms are provided. Through the implementation ofrealistic 3d human face modeling and approximate geodesic path generating on triangle mesh, the setting of the experimental platform and the process of development is illustrated, the efficiency of the program. Experiments show the proposed platform is feasible.
出处
《计算机工程与设计》
CSCD
北大核心
2009年第6期1476-1479,共4页
Computer Engineering and Design
基金
江苏省自然科学基金项目(BK2007042)
江苏省"六大人才高峰"基金项目(06-D-034)
常州市新北区科技发展计划基金项目(XE120060410)