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改进信息化武器系统性能的仿真博弈混合方法

A Mixed Simulation-Game Method for Improving Performance of Informational Weapon System
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摘要 用定量分析的方法改进性能是信息化武器系统开发和运用中必须解决的重要问题,借助仿真和博弈分析的混合方法,在对传统混合策略纳什均衡原理应用的基础上,构建基于二人非零和(TPNZS)非合作博弈模型来改进信息化武器系统的性能,对典型信息化武器系统-舰载导弹防空系统的初步研究表明:用识别正确、错误目标能力以及导弹命中目标能力描述的舰载导弹防空系统的最优改进性能策略为Δ*=(0,Δ2*,1-Δ2*)=(0.0000,0.7118,0.2882)。 How to improve the performance of informational weapon system based on quantitative analysis is one of the most important problems in its development and application. According to extending application of Nash equilibrium point of mixed strategies in classic game theory, a two person non - zero sum ( TPNZS ) non - cooperative game model is built for solving this problem by using mixed simulation - game method. The initial results of this model application show that the optimal strategy for improving performance of a ship - based missile antiaerial system can be represented as △* = (0,△2* ,1 -△2* ) = (0. 0000,0. 7118,0. 2882) by true and false target recognition probability weights as well as missile target kill probability weight.
作者 朱泽生 孙玲
机构地区 海军指挥学院
出处 《计算机仿真》 CSCD 北大核心 2009年第3期34-36,98,共4页 Computer Simulation
基金 国家自然科学基金(30030090 39870534)
关键词 信息化武器系统 舰载导弹防空系统 性能改进 仿真分析 博弈模型 Informational weapon system Ship -based missile antiaerial system Performance improvement Simulation analysis Game model
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参考文献9

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二级参考文献13

  • 1朱泽生,孙玲.基于信息战原理的海军航空兵对舰攻击战法[J].指挥控制与仿真,2007,29(3):6-8. 被引量:6
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  • 3D Ports. The Big Issue: Command and Combat in the Information Age[M]. Washington, DC: CCRP, 2002.
  • 4J Moffat. Complexity Theory and Network Centric Warfare [ M ].Washington, DC: CCRP,2003.
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  • 9[2]Waltz E.Information Warfare Principles and Operations[M].Artec House,Inc.,1998.
  • 10[3]Keegan J.The Price of Admiralty:the Evolution of Naval Warfare[M].New York:Penguin Books,1988.

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