摘要
在增强现实系统中,头盔显示器的显示效果和重量之间一直存在矛盾。针对这个问题,结合在研的光学透视式头盔显示系统,设计了一个增强现实BOOM系统。针对设计的BOOM系统,进行了机械跟踪算法的推导,并进行了理论验证。该系统较好的解决了头盔显示器过重给使用者带来的不便,并且有较高注册精度和速度。
In the augmented reality system,the head mounted display has all along the contradiction between its display effect and its weight.Aiming to this problem and combining the optic perspective-typed head mounted display,which is under researching,an Augment Reality BOOM System had been designed.The BOOM System is deduced according to the arithmetic of mechanical tracking,and is also theoretically validated.This system can comparatively well settle the problem of inconvenience brought to the user due to the over-weight of the helmet,and has comparatively high registering precision and speed.
出处
《光学技术》
CAS
CSCD
北大核心
2007年第S1期199-200,共2页
Optical Technique
基金
国家自然科学基金(60373058
60475008)