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2-D SHAPE BLENDING OF NURBS CURVE SHAPES 被引量:2

2-D SHAPE BLENDING OF NURBS CURVE SHAPES
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摘要 A shape blending algorithm of 2-D curved shapes is presented in this paper. A curvedshape is represented by a closed Non-Uniform Rational B-Spline(NURBS). We determine the inter-mediate shapes by interpolating the intrinsic definitions of the initial and final control polygons. Thisalgorithm can avoid shrinkage resulted from linear vertex interpolation and produce smcoth intermedi-ate shapes. Aliasing problems can also be easily eliminated. A shape blending algorithm of 2-D curved shapes is presented in this paper. A curvedshape is represented by a closed Non-Uniform Rational B-Spline(NURBS). We determine the inter-mediate shapes by interpolating the intrinsic definitions of the initial and final control polygons. Thisalgorithm can avoid shrinkage resulted from linear vertex interpolation and produce smcoth intermedi-ate shapes. Aliasing problems can also be easily eliminated.
出处 《Computer Aided Drafting,Design and Manufacturing》 1994年第1期13-19,共1页 计算机辅助绘图设计与制造(英文版)
关键词 shape blending character animation NURBS shape blending character animation NURBS
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