摘要
采用3DSMAX对别墅场景进行建模,提出将VRML与Java3D相结合为该场景添加交互功能的方案;阐述了建模方法、用Java3D控制场景的方法和具体步骤,以及用LOD技术提高场景漫游速度的方法;将Java Swing和Java3D结合构建用户平台,在该平台上实现了别墅场景的虚拟漫游。
This paper modeling for a villa scene by adopting 3DSMAX, added interactive function into these scenes with combined VRML and Java3D. It presented methods and steps of from modeling to controlling scenes by adopting Java3D, and improve roaming velocity of scene by LOD technology. This research set up a user platform, realized villa 3 -D visual roaming on the platform with combined Java Swing and Java3D.
出处
《微计算机信息》
2009年第12期247-249,共3页
Control & Automation