摘要
Games-to-Teach是麻省理工学院和微软公司的合作项目,旨在开发下一代交互式教学产品,已经设计了15个涉及不同学科的概念模型,引起了美国工业和教育业的广泛关注。文章对Games-to-Teach项目中的Periodista(一个外语类教育游戏)概念模型进行了深入分析,并从该概念模型所涉及的游戏与教育结合的理念入手,探讨了其对我们设计开发新一代外语类教育游戏的一些启示,以期探索一条外语类教育游戏设计之路。
The Games-to-Teach Project is a partnership between MIT and Microsoft to develop conceptual prototypes for the next generation of interactive educational entertainment. This project has already attracted enormous interest from leaders in both industry and education. This project designs 15 conceptual prototypes of different subject, this paper introduced one of the foreign language educational games conceptual prototypes Periodista, discussed the apocalypse of this project to us design new foreign language educational games, as well as explore the road of the foreign language educational games design.
出处
《现代教育技术》
CSSCI
2009年第5期62-65,共4页
Modern Educational Technology
基金
北京天下先科技有限公司资助的"基础教育探究式教学游戏设计与研究项目"的系列任务之一.