摘要
为控制虚拟手准确合理地完成虚拟零件的抓握动作,以方便快捷地实现虚拟装配仿真,在深入分析人手的解剖结构和关节运动生理约束的基础上,提出利用层次结构并借助三维虚拟现实软件EON,建立虚拟手几何模型和实现抓持控制的方法。该方法将手指简化为三关节连杆结构,采用逆向运动学方法,针对待拾取零件的位置计算出在目标位姿下各运动关节的角度值,进而利用关节插值方法,以迭代的方式实现对手部关节链上各个关节的运动控制,仿真结果验证了上述方法的可行性与实时性。
Virtual hand is important for the operator to interact with the object in virtual environment. To control the grasp motion of virtual hand exactly and improve the authenticity sense in virtual assembly simulation, a new virtual hand model with reductive 3-joint-shaft hierarchical structure was constructed based on the analysis of human hand anatomical structure and physiological motion restriction. Then a prototype of the virtual hand was developed by using 3-D virtual reality software EON. Each finger was simplified as links with 3 degree of freedoms. With the computation of the finger joint angles under goal state with inverse kinematics method and the use of joint interpolation and iteration, all joints in hand joint chains were controlled. Finally, the simulation demonstrated the effectiveness and feasibility of the proposed method.
出处
《计算机集成制造系统》
EI
CSCD
北大核心
2009年第4期681-684,共4页
Computer Integrated Manufacturing Systems
基金
黑龙江省科技攻关计划资助项目(GC02A125)~~
关键词
虚拟装配
虚拟手
生理约束
建模
抓持规划
仿真
virtual assembly
virtual hand
physiological restriction
modeling
grasp planning
simulation