摘要
采用等高线地图作为分布交互仿真环境中计算机生成兵力的地域表示.介绍等高线电子地图下计算机生成兵力系统地域表示和推理的一种方法.通过对地域显示、通视性检测和地形检测等几个基本问题的分析,表明采用该方法是可行的.具有地域表示范围大、地域推理简单明了的特点,并且地域数据真实、修改方便.这种方法比多边形地域表示法更适用于海上和空中大范围训练作战环境的仿真.
A digital contour map is used for terrain representation of Computer Generated Forces(CGF) in Distributed Interactive Simulation(DIS).The method of contourline terrain representation and reasoning is presented.After discussing the determination of terrain and intervisibility,and etc.,it is shown that this approach is practical and it's reasoning is simple.This approach has an advantage in easily acquiring and editing the map data.This CGF contourline terrain representation and reasoning is better than the polyonal,especially in the simulation of navy or air combat in wide range.
出处
《北京航空航天大学学报》
EI
CAS
CSCD
北大核心
1998年第3期270-273,共4页
Journal of Beijing University of Aeronautics and Astronautics
关键词
计算机仿真
地域表示
推理
CGF
电子地图
computerized simulation
war games
digital terrain models
DIS
CGF
terrain representation and reasoning