摘要
暴力电子游戏对青少年攻击行为的影响不容忽视,社会学习理论和社会认知理论对其影响机制进行了解释。社会学习理论认为对游戏中榜样的观察学习是获得攻击行为的主要方式,替代强化等是维持攻击行为的强化机制;社会认知理论强调分析具体的社会信息加工过程,认为暴力电子游戏会导致社会信息加工的偏差,从而引发攻击行为;一般攻击模型对上述理论进行整合,形成了该研究领域中最为完整的理论体系,全面、有效地解释了暴力电子游戏对攻击行为的影响。
Violent video games put huge impact Theory and Social-Cognitive Theory have given on adolescents' aggressive behaviors, so Social Learning explanation of its effect mechanism. In Social Learning Theory it is considered that observational learning towards models in games is the main form of gaining aggressive behaviors, and substitutive reinforcement is the strengthening mechanism of maintaining aggressive behaviors; the analysis of particular social information processing is highlighted in Social-Cognitive Mechanisms in which it is claimed that violent video games can lead to the deviation of social information processing resulting in initiating aggressive behaviors; having integrated the theories above, General Aggression Model formed the most complete theoretical system in this field, explained the effect of violent video games towards aggressive behaviors thoroughly and effectively.
出处
《天津市政法管理干部学院学报》
2009年第2期39-42,共4页
Journal of Tianjin Administrative Institute of Political Science & Law
关键词
暴力电子游戏
攻击行为
一般攻击模型
青少年
violent video games
aggressive behaviors
general aggression model
adolescent