摘要
针对现代战场对态势仿真系统的要求,分析了系统的功能点、技术支持体系和系统架构,深入研究了军事概念模型分类、地形生成算法、轨迹平滑算法、数据存储算法等关键技术,设计了一个扩展性良好的系统架构,实现了一个战场态势三维图形仿真系统的原型系统。试验结果表明:原型系统仿真效果好,可以作为进一步开发的基础。
According to the request of situation simulation system for modem battlefield, this paper analyzed the system function, technique support system and system architecture. Some key technologies were deeply studied, such as military conceptual model' s category, terrain generation algorithm, trajectory smoothing algorithm and data storage algorithm. Then this paper designed system architecture with good expansibility, and finally implemented a prototype system of the 3D graphics simulation system of battlefield situation. The result shows that this prototype system has nice simulation effect and can be a basis of further development.
出处
《计算机应用》
CSCD
北大核心
2009年第B06期313-316,共4页
journal of Computer Applications
基金
国家863计划项目(2008AA01Z208)
国防基金资助项目(9140A06050208SC0102)
四川省科技厅基金资助项目(2007H12-010)
关键词
战场态势
三维图形
仿真
系统架构
battlefield situation
3D graphics
simulation
system architecture