摘要
基于脚印体绘制方法,结合工作站机群和体数据的特性,提出了任务池组/图象组动态负载平衡策略和Supervisor-Worker-Colector结构的并行体绘制方法.理论分析和实验结果表明:本文提出的动态负载平衡策略和并行绘制方法,提高了体绘制的并行效率.
Based on footprint rendering method and according to the characterics of workstation clusters and volume data,this paper proposed a new dynamic load balance strategy of groupoftaskpools/groupofimages,and parallel rendering method of SupervisorWorkerCollector process.The results of theoretical analysis and numerical testing show:the dynamic load balance and parallel rendering method presented in this paper can improve parallel volume rendering efficiency effectively.
出处
《计算机辅助设计与图形学学报》
EI
CSCD
北大核心
1998年第4期289-294,共6页
Journal of Computer-Aided Design & Computer Graphics
关键词
体绘制
脚印方法
工作站机群
图象处理
volume rendering,load balance,footprint,workstation clusters