摘要
提出了一种基于多Agent的分布对象全局一致性模型,该模型模拟了一种复制的分布对象在更新(写操作)时的一致性问题解决方法,使用演算精确地描述了模型中各主机Agent之间的并发交互过程,体现了基于感知复制的分布对象交互.此模型在系统不具有可靠的广播机制的情况下使用较好.
This paper proposes a whole consistency model of multi-agent based on distributed objects. This model simulates a solution to a consistency problem of replicative distributed objects when the objects are updated (written), and uses picalculus to accurately describe the concurrent interacting processes among agents in every computer, it also shows perceptive replication-based distributed objects' interactions. The model has better performance when the distributed system has no dependable broadcasting mechanism.
出处
《微电子学与计算机》
CSCD
北大核心
2009年第9期121-124,128,共5页
Microelectronics & Computer
基金
上海教委优青专项基金项目(29-006-2)
上海电机学院校级科研基金项目