摘要
以辣椒动态生长过程虚拟为目标,在测定辣椒植物器官形态结构主要特征的基础上,用NURBS曲面建模方法建立辣椒叶、基于椭球变形的建模方法建立辣椒果实等器官的模型,提出以子结构为单位来生成植物结构的生长过程动态虚拟方法,用VC++结合OpenGL重构了辣椒器官和个体三维形态,实现了具有较好真实感的辣椒生长过程可视化模拟。
Aim at visualization of virtual pepper's dynamic growth,based on the main characteristics of pepper organ morphology,with NURBS surface models the pepper's leaves,and ellipsoid-based model-ing deformation models the pepper 's fruit,proposed using substructure for the visualizaton of plant dynamic growth,based on VC++and OpenGL reconstruct pepper and individualorgans three-dimensional shape,to achieve a good growth pepper realistic visual simulation.
出处
《农机化研究》
北大核心
2009年第10期180-183,共4页
Journal of Agricultural Mechanization Research