3WEINMANN F. Ray tracing with PO/PTD for RCS modeling of large complex object[J].IEEE Transactions on Antennae and Propagation, 2008,56 (3) :728-736.
4BOAG A, MICHIELSSEN E. A fast physical optics (FPO) algorithm for double bounce scattering[J]. IEEE Trans. Antennas Propag, 2005,52 ( 1 ) : 205-212.
5Burkholder R J,LEE T H. Adaptive sampling for fast physical optics numerical integration[J]. IEEE Trans. Antennas Propag,2005,53(5) : 1843-1945.
6FRAYSSES V, GIRAUD L, GRATTON S, et al. Algorithm 842:A set of GMRES routines for real and complex arithmetics on high performance computers [J]. ACM Trans. Math. Soft. 2005,31 (2) :228-238.
7PENG S X, NIE Z P. Acceleration of the method of moments calculation by using graphic units[J]. IEEE Trans. Antennas Propag,2008,56(7) : 2130-2133.
8POPOV S, GtlNTHER J, SEIDEL H P, et al. Stackless KD-tree travesal for high performance GPU ray tracing[J].Computer Graphic Forum, 2007, 26(3):415-424.